What's Charlie working on?
In a world where corporations rule and consumer tech has saturated every aspect of life, two kids dream of a life bigger than the roles they were, quite literally, manufactured to fill. When the opportunity unexpectedly presents itself to escape, they flee to Seattle, one of the final holdouts against the steady and aggressive corporatization of America. They'll have to learn quickly what it really means to be free, and what it means to be human.
A collaborative webcomic co-written and developed by me and Vartan, and drawn by me. Our goal is to create a love letter to the spirit and aesthetics of defining cyberpunk media of the past, while exploring modern ideas and trends that have gone largely unexplored by the genre.
Status: scripting
Links: general tag (tumblr) ; moodboard (also tumblr) ; playlist 1, playlist 2
The Shift changed a lot of things. Much of the world people knew was lost, and what wasn’t lost was irreparably altered. But from the ashes, through little more than luck, coincidence, and dogged human ingenuity, Wall arose–a city of contradictions, of relative safety and constant risk, of unprecedented abundance and unavoidable need. This is your city. You learned the way it lives and breathes, and you made it your home.
After an ill-planned and ill-fated attempt to rob the city’s peacekeepers, you find yourself very suddenly on the run and scrambling to find some direction and some allies. When a stranger approaches you with a job offer you can’t possibly turn down, it quickly becomes apparent that you’ve stumbled (or perhaps more accurately, been violently pushed) into something larger than you realized. Something in Wall is… sick. There are ghosts in your past holding long grudges, and your new employer is adamant that you face them. What you want seems to matter less and less.
An interactive fiction project written by me, developed in Twine. Featuring low-tech cyberpunk grunge with a bit of solarpunk flare, the story is interested in the bonds between people and between communities, and how those bonds can save or ruin lives.
Status: in development, with a playable demo
Links: demo (itch.io) ; dev blog (tumblr) ; playlist
Indefinitely shelved space opera project. Mainly leaving this here so I don't let myself forget about it completely.
moodboard (tumblr)